发明名称 VIDEO GAME PROCESSING DEVICE AND VIDEO GAME PROCESSING PROGRAM
摘要 PROBLEM TO BE SOLVED: To perform control for enabling a variety of situations when an individual character starts a fighting on the basis of a player operation for transitioning from a movement field to a fighting field.SOLUTION: A video game processing device 100, for displaying a movement field and a fighting field, performs: displaying a presence object PO at a presence position of an enemy character NPC in the movement field when a play character PC encounters the enemy character NPC in the movement field; visibly displaying a clock object CO representing residual period information indicating a residual period until a predetermined period elapses since the encounter; executing a fighting start setup that is set in a manner so as to start a fighting with an advantageous condition for the play character PC in a state where the play character PC contacts with the enemy character NPC before the predetermined period elapses, thus updating fighting-control information; and starting a fighting in the fighting field on the basis of the updated fighting-control information.
申请公布号 JP2014028306(A) 申请公布日期 2014.02.13
申请号 JP20130213134 申请日期 2013.10.10
申请人 SQUARE ENIX CO LTD 发明人 KASHIWATANI YOSHIKI
分类号 A63F13/47;A63F13/533;A63F13/822 主分类号 A63F13/47
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