发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce an incongruity sense of a performance.SOLUTION: By varying a reproduction speed of a video in a post-ready-to-win performance A or a post-ready-to-win performance B according to an execution time of a pre-ready-to-win performance, a game machine adjusts a total time of the execution time such that the total time accords with one variable display time corresponding to a variation pattern. When varying the reproduction speed of the video in the post-ready-to-win performance A, one voice previously associated to each group to which a plurality of reproduction speeds belong is selected and outputted as voice that is lines of a character in a selection lines performance. Video data corresponding to a slowest reproduction speed is prestored in a video data memory, and when varying the reproduction speed of the video, the game machine reproduces the video based on the video data at high speed. When the execution time of the pre-ready-to-win performance is a prescribed time or greater, the game machine changes reproduction content of the video in the post-ready-to-win performance B or changes contents (wording) of the lines in a fixed lines performance to execute a special performance having different performance content.
申请公布号 JP2014097185(A) 申请公布日期 2014.05.29
申请号 JP20120250445 申请日期 2012.11.14
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;TANI MASAHITO
分类号 A63F7/02 主分类号 A63F7/02
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