发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a technique that enables a player to continue to visually recognize associated information such as a fourth symbol, even if a movable structure moves and blocks a portion of a liquid-crystal display. <P>SOLUTION: A Pachinko machine 1-2 includes: a first liquid-crystal display 42-1 for displaying presentation symbols; a movable generator device 213-2 positioned in front of a display screen of the first liquid-crystal display 42-1 when viewed from the player; and a second liquid-crystal display 42-2 positioned in front of the movable generator device 213-2 when viewed from the player for displaying the fourth symbol Z. Since this positional relationship prevents the fourth symbol Z displayed in the second liquid-crystal display 42-2 from being blocked regardless of any complex movement of the movable generator device 213-2, the player can continue to visually recognize the fourth symbol Z. As a result, the movable generator device 213-2 can be moved freely and the range of the presentation of the movable generator device 213-2 can be widened. <P>COPYRIGHT: (C)2012,JPO&INPIT</p>
申请公布号 JP5616140(B2) 申请公布日期 2014.10.29
申请号 JP20100145165 申请日期 2010.06.25
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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