发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of increasing triggers of a transfer lottery and facilitating expansion of game properties.SOLUTION: Triggered by winning of any of a replay, a bell, a watermelon, and a cherry in a winning combination lottery, a game machine executes addition processing of a count value to corresponding individual counting means 56A-56D or counting value areas 57A-57D corresponding to whole counting means 57 and stores each cumulative value. When one cumulative value of the individual counting means 56A-56D reaches a first reference value or all the cumulative values of the counting value areas 57A-57D reach a second reference value, the game machine executes an AT lottery as a transfer lottery. This configuration can increase winning combinations to be triggers of the AT lottery so as to increase the triggers of the AT lottery and facilitate the expansion of the game properties.</p>
申请公布号 JP2015002838(A) 申请公布日期 2015.01.08
申请号 JP20130129563 申请日期 2013.06.20
申请人 YAMASA KK 发明人 OYA TAKAHIRO ; MIYOSHI KOICHI
分类号 A63F5/04 主分类号 A63F5/04
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