发明名称 遊技機
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine in which a player takes an interest in a period of a notification even after the notification is started by diversifying the period in which the notification is performed.SOLUTION: When a BB is determined as an internal winning combination, a sub CPU (81) of a pachinko-slot machine (1) determines whether or not to perform a notification after a bonus state ends. At that time, when having determined to perform the notification, the sub CPU (81) determines the number of games in which the notification is performed and whether or not to repeatedly and successively perform the notification. When it is determined that the notification is repeatedly and successively performed, the sub CPU (81) has performed the notification corresponding to the determined number of the games, and thereafter determines whether or not to repeatedly and successively perform the notification again.</p>
申请公布号 JP5760114(B2) 申请公布日期 2015.08.05
申请号 JP20140077021 申请日期 2014.04.03
申请人 发明人
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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