发明名称 |
Redundant pixel mitigation |
摘要 |
Among other things, one or more techniques and/or systems are provided for mitigating redundant pixel texture contribution for texturing a geometry. That is, the geometry may represent a multidimensional surface of a scene, such as a city. The geometry may be textured using one or more texture images (e.g., an image comprising color values and/or depth values) depicting the scene from various view directions (e.g., a top-down view, an oblique view, etc.). Because more than one texture image may contribute to texturing a pixel of the geometry (e.g., due to overlapping views of the scene), redundant pixel texture contribution may arise. Accordingly, a redundant textured pixel within a texture image may be knocked out (e.g., in-painted) from the texture image to generate a modified texture image that may be relatively efficient to store and/or stream to a client due to enhanced compression of the modified texture image. |
申请公布号 |
US9214138(B2) |
申请公布日期 |
2015.12.15 |
申请号 |
US201213729392 |
申请日期 |
2012.12.28 |
申请人 |
Microsoft Technology Licensing, LLC |
发明人 |
Unger Markus;Karner Konrad;Aguera y Arcas Blaise |
分类号 |
G09G5/37;G06T15/04;G06T9/00 |
主分类号 |
G09G5/37 |
代理机构 |
|
代理人 |
Johnston Holmes Danielle;Spellman Steven;Minhas Micky |
主权项 |
1. A method for mitigating redundant pixel texture contribution for texturing a geometry, comprising:
applying a first texture image to a geometry to identify a first pixel texture contribution by the first texture image to the geometry, the first pixel texture contribution identifying a textured geometry pixel within the geometry that is textured by the first texture image, the first texture image depicting a scene, represented by the geometry, according to a first view direction; identifying a redundant textured pixel provided by a second texture image for the geometry based upon the redundant textured pixel corresponding to the textured geometry pixel, the second texture image depicting the scene according to a second view direction; knocking out the redundant textured pixel from the second texture image to generate a modified second texture image and mitigate redundant pixel texture contribution; pre-processing the modified second texture image to generate a pre-processed second texture image; and streaming the geometry, the first texture image, and the pre-processed second texture image to a client for texturing of the geometry using at least some of the first texture image and at least some of the pre-processed second texture image, at least some of the method implemented via a processing unit. |
地址 |
Redmond WA US |