发明名称 Primitive processing in a graphics processing system
摘要 <p>A graphics processing system has a rendering space which comprises one or more tiles. The system comprises a processing module configured to perform hidden surface removal for primitives of a tile to determine primitive identifiers identifying the primitives which are visible at each of a plurality of sample positions in the tile. A set of two or more tag buffers store the primitive identifiers determined for each of the sample positions in a tile, thereby representing overlapping layers of primitives. A tag control module controls: (i) selection of a tag buffer for the storage of each of the primitive identifiers according to the layering of the primitive identifiers stored in the tag buffers, and (ii) flushing of primitive identifiers from the tag buffers. A texturing engine applies texturing to the primitives identified by the flushed primitive identifiers.</p>
申请公布号 GB2520366(B) 申请公布日期 2015.12.09
申请号 GB20130022042 申请日期 2013.12.13
申请人 IMAGINATION TECHNOLOGIES LIMITED 发明人 JONATHAN REDSHAW
分类号 G06T15/40;G06T15/04 主分类号 G06T15/40
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