发明名称 Phantom gaming in a broadcast media, system and method
摘要 This invention provides a system and method of integrating video games into live sporting events, or the converse, in an interactive way. In a preferred embodiment of the invention, a viewer watching a broadcast sporting event can elect to become a “phantom participant” in an event. At one or more designated points in the event (e.g., a golf tournament), the viewer's set-top box will switch from feeding the broadcast event to the viewer's television screen to feeding a stream from a video game unit to the same television screen. The video game unit is configured to receive information from the broadcast feed that includes information such as, but not limited to, the event location, the hole being played (in the golf example), the participants, and statistics related to the performance of the participants. This information may be used by the video game unit to present the viewer with the opportunity to “virtually” compete with the participants in the broadcast event.
申请公布号 US9210473(B2) 申请公布日期 2015.12.08
申请号 US201514604710 申请日期 2015.01.24
申请人 发明人 Belton Thomas
分类号 H04N7/16;H04N21/478;H04N7/173;H04N21/433;H04N21/431;H04N21/41;H04N21/81;H04N21/845;A63F13/30 主分类号 H04N7/16
代理机构 代理人 Rosser Roy
主权项 1. A method of enabling simulated spectator participation by an end user in a broadcast sporting event, comprising: receiving by an end user's video reception module a broadcast or streaming video of a sporting event comprising one or more actual players competing in the sporting event; displaying by said end user's video reception module, the broadcast sporting event on a display device; receiving by said end user's video reception module location and lighting information regarding one or more elements of said sporting event being broadcast; relaying by said end user's video reception module said location and lighting information to a game unit functionally attached to said video reception module and said display unit, whereby said game unit generates a video graphic game segment corresponding to a current location being shown on said broadcast sporting event; switching at a designated point in said broadcast of said sporting event, to recording said broadcast event on a video recording device and displaying said video graphic game segment on said display device on which said broadcast sporting event was being displayed; enabling said end user to appear and function as a participant on said displayed video graphic game segment being shown on said display device; switching, on completion of said game segment participation, to displaying said recording of said broadcast sporting event on said display device on which said video game segment was being displayed.
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