发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for executing a rotary drum performance to arrange and display the combination of predetermined drawing patterns, and to prevent a displacement from the performance while reducing a load upon a main control board.SOLUTION: A main CPU 301 calculates, in the case where the performance of a rotary drum performance RE4 or a rotary drum performance RE5 is determined, the time period for which a pattern relating to the "blue seven" of a left reel 18 and a pattern relating to the "blue seven" of a middle reel 19 are arranged, and the time period for which a pattern relating to the "blue seven" of a right reel 20 is arranged while the pattern relating to the "blue seven" of the left reel 18 and the pattern relating to the "blue seven" of the middle reel 19 are already arranged. Moreover, there is performed an operation for calculating the time period for which, while the patterns relating to the "blue seven" of the left reel 18, the middle reel 19 and the right reel 20 are already arranged, these reels are rotated to predetermined positions, so that the wait time period is calculated by subtracting the aforementioned calculated time periods from the predetermined time period for executing the rotary drum performance RE4 or rotary drum performance RE5.
申请公布号 JP2015216929(A) 申请公布日期 2015.12.07
申请号 JP20140099927 申请日期 2014.05.13
申请人 KYORAKU SANGYO CO LTD 发明人 MORIMOTO MAKOTO;KANIE KOGORO;MATSUDA YUSUKE;NAKANO RIO;NOGUCHI KENICHI
分类号 A63F5/04 主分类号 A63F5/04
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