发明名称 |
THREE DIMENSIONAL ENHANCEMENTS TO GAME COMPONENTS IN GAMING SYSTEMS |
摘要 |
An electronic gaming machine, an electronic gaming system, and a computer-implemented method are disclosed. The electronic gaming machine comprises: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display a portion of the game data as a first matrix of at least one of a row and a column of game components in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least a second matrix of at least one of a row and a column of game components in accordance with the set of game rules for the given game, each game components having an original symbol associated thereto. |
申请公布号 |
US2015348359(A1) |
申请公布日期 |
2015.12.03 |
申请号 |
US201414291662 |
申请日期 |
2014.05.30 |
申请人 |
GTECH Canada ULC |
发明人 |
Comeau Brian;Trainor Bethany;Leger Francois Romeo |
分类号 |
G07F17/32;G07F17/34 |
主分类号 |
G07F17/32 |
代理机构 |
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代理人 |
|
主权项 |
1. An electronic gaming machine for providing three dimensional enhancements to game components comprising:
at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display a portion of the game data as a first matrix of at least one of a row and a column of game components in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least a second matrix of at least one of a row and a column of game components in accordance with the set of game rules for the given game, each game components having an original symbol associated thereto; wherein the processor is configured to:
identify at least one game component of the first matrix as a trigger game component;detect activation of the trigger game component;trigger an action event associated with the second matrix;integrate at least one game component of the second matrix into the given game; anddetermine a winning outcome using the first matrix and the second matrix; wherein the first matrix is layered on top of the second matrix. |
地址 |
Moncton CA |