发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase a motivation of a player to play a game by effectively utilizing a movable body accessory performance even in losing variable display operation that occupies the greater part of pattern games.SOLUTION: A game machine is configured to include: a predictive performance (S303) that allows a player-participatory special performance appearing during a game pattern variation display game and utilizing operation means to appear before operation of the operation means, and includes an operation informing performance for urging a player to perform operation; and winning or losing determination performances (S304-S309) that appear after operation of the operation means, and report a lottery result by lottery means. During the predictive performance, a movable body accessory 60 in an origin position A is allowed to perform movement as a preliminary announcement of occurrence of the winning or losing determination performance. During the winning or losing determination performance, the movable body accessory is moved from the origin position A to a final decision performance position C advanced toward the center of a display area when a lottery results in winning. When the lottery results in losing, the movable body accessory stays in the origin position A.
申请公布号 JP2015213811(A) 申请公布日期 2015.12.03
申请号 JP20150149060 申请日期 2015.07.28
申请人 FUJISHOJI CO LTD 发明人 HAMAGUCHI DAIKI;NAGAO KAZUNARI
分类号 A63F7/02 主分类号 A63F7/02
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