摘要 |
An objective of the present invention is to provide a game device, etc., which is capable of increasing interest in a game by carrying out a plurality of games simultaneously, and collectively using the win-loss results in each game. When a main bet is made by a user, this manipulation causes a side bet area (As) to be switched from an inactive state area to an active state area (Fig. 11). Upon verification that the side bet area (As) is in the active state, the user, on the basis of such as a win-loss history to-date at each of the tables or the user's own predictions, determines whether to place a side bet (specifically, an act of a user betting when it is predicted that either the player or the banker will win three or more times among five card games). |