发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of diversifying notification performance.SOLUTION: A CPU of a Pachinko game machine refers to a primary performance pattern determination table and a secondary performance pattern determination table and determines one first variation pattern by a combination of a primary performance pattern and a secondary performance pattern. The primary performance pattern is a performance pattern in a prior ready-to-win variation stage which is executed irrespective of whether a result of a big winning determination is a big winning or not. A primary performance includes "6 seconds before ready-to-win" which is a first time of a performance time, and "12 seconds before ready-to-win", "18 seconds before ready-to-win", "24 seconds before ready-to-win", and "30 seconds before ready-to-win" which are a second time longer than the first time of the performance time. The CPU of the Pachinko game machine determines the primary performance of the second time more easily as an expectation in which a result of the big winning determination is a big winning is higher.
申请公布号 JP2015208536(A) 申请公布日期 2015.11.24
申请号 JP20140092745 申请日期 2014.04.28
申请人 TOYOMARU INDUSTRY CO LTD 发明人 TOMODA EIKA;SANO CHISANRO
分类号 A63F7/02 主分类号 A63F7/02
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