摘要 |
The present invention relates to an unmanned aerial vehicle (UAV) simulation system for a war game and, more specifically, to a UAV simulation system for a war game, which can provide realistic moving images for a war game by applying an individual unit for each troop as a concrete entity to the image provided by a UAV according to progress of war game simulation and displaying changes in the entity and the image according to movement and operation of the UAV. The UAV simulation system for a war game according to the present invention applies individual units belonging to a troop provided from a war game model as entities to three-dimensional map information, realistically and intuitively provides changes in an attribute, such as movement of the entity and partial destruction or complete destruction due to a battle according to information on situation of a battlefield provided from a war game model during the progress of a battle event as well as provides the same as an aerial image via a camera disposed on the bottom of a simulation flight vehicle corresponding to the UAV, thereby realistically describing real-time situation of a battle using an unmanned aerial vehicle. Accordingly, a real UAV is used to identify the situation of a battle field and a realistic training of establishing strategies and tactics based on the identified situation is performed, thereby maximizing efficiency of utilizing a UAV to support a battle. |