发明名称 GAME STAND
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of efficiently developing a game stand.SOLUTION: A main control part includes first setting means for setting game information to be transmitted to a sub control part at prescribed timing other than a period when freeze control is executed, and second setting means for setting game information to be transmitted to the sub control part on the basis of an operation of an accepted player in the period when the freeze control is executed. The first setting means sets first game information about an internal winning combination, the second setting means sets second game information about a pseudo internal winning combination, the sub control part determines a performance classification by the same performance classification determination means in the first game information and the second game information, the second game information is a plurality of kinds of game information having different pseudo internal winning combinations, and the second setting means can set the second game information having the same pseudo internal winning combination in each operation of the accepted player during the period when the freeze control is executed.
申请公布号 JP2015198982(A) 申请公布日期 2015.11.12
申请号 JP20150136699 申请日期 2015.07.08
申请人 DAITO GIKEN:KK 发明人 KATO NAOKI
分类号 A63F5/04 主分类号 A63F5/04
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