发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing a player to easily recognize a prior determination result relating to determination on whether or not a special game is executed from movement of a performance accessory.SOLUTION: In a Pachinko game machine, for example, when acquisition information is acquired during pattern variation, the acquisition information is stored as information for holding special pattern determination, and prior determination relating to the special pattern determination is performed based on the acquisition information. Then, the performance accessory may operate for the amount of time corresponding to the prior determination result.
申请公布号 JP2015198976(A) 申请公布日期 2015.11.12
申请号 JP20150136154 申请日期 2015.07.07
申请人 KYORAKU SANGYO CO LTD 发明人 HASHIZUME ATSUTA;YAMADA YUTAKA;TATEYAMA TADAHIDE
分类号 A63F7/02 主分类号 A63F7/02
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