摘要 |
A gaming platform and system for operating a game of chance, more particularly a gaming machine having a player interface with interactive display, a processor with memory, instructions in memory, and a graphics modelling engine operative cooperatively with a kinematics engine and random number engine, such that the gaming machine is adapted to display randomized motions of a plurality of virtual gamepieces, wherein the final resting place, orientation and content of each gamepiece is indeterminate and unknowable until motion stops. The instructions, when executed by a processor, are configured to operate a game of chance. In preferred “conceal and reveal games”, a player selects gamepieces, termed here “selectable objects”, each selectable object having a concealed “embedded element” that is revealed during gameplay, and the game outcome is based on the number of random and non-random indicia matched by the player. |
主权项 |
1. A gaming machine for randomizing an outcome of a game of chance, which comprises a processor with processing circuitry, a player interface with interactive display, a memory containing program instructions, wherein said processing circuitry includes a graphics rendering engine and a kinematic engine operative to iteratively output a display of a plurality of virtual gamepieces, said gamepieces having randomized motion in three dimensions in real time such that an outcome of a game of chance played thereon is indeterminate until said randomized motion of said gamepieces is stopped. |