摘要 |
PROBLEM TO BE SOLVED: To provide a technique to reduce latency in a cloud gaming service.SOLUTION: In a game providing server, a graphic processor 120 generates a video of a game distributed to a client through a network. A memory 130 stores the video data generated by the graphic processor 120. With the storage of the video data for a predetermined data amount in the memory 130, the graphic processor 120 converts a color system of the video data for the predetermined data amount. An encoder converts the video data of a predetermined color system to encoded data used when the video data is distributed to the client through the network. The graphic processor changes the video data stored in the memory to the video data of a color system that the encoder can encode. |