发明名称 CREATION OF GAME-BASED SCENES
摘要 A method is given for providing a visualization of a scene corresponding to game play. The method includes steps of receiving at a visualization server information about a scene corresponding to game play at a client computer, receiving additional information about the scene at the visualization server; and constructing a visualization at the visualization server based on the scene, the constructing based at least in part on the received information and the received additional information. In another embodiment, the visualization may be composed by the user rather than being a scene corresponding to game play. In a further embodiment, a method is given for providing a visualization of a scene corresponding to game play, including: receiving at a visualization server information about a scene corresponding to game play at a client; modifying the scene information; and constructing a visualization at the visualization server based on the modified scene information.
申请公布号 US2015314200(A1) 申请公布日期 2015.11.05
申请号 US201514799215 申请日期 2015.07.14
申请人 Sony Computer Entertainment America LLC 发明人 Short Gregory
分类号 A63F13/63 主分类号 A63F13/63
代理机构 代理人
主权项 1. A method of creating a visualization based on a displayed scene at a specified moment of game play, the method comprising: displaying, at a client computer, at least one game scene, wherein the at least one game scene comprises characters and scenery corresponding to game play of a game at the client computer, wherein the at least one game scene is displayed at a first resolution; capturing, at the client computer, first scene data corresponding to the particular displayed scene, wherein the capturing is triggered by a game server or a visualization server under one or more pre-defined conditions; sending from the client computer, via a communication network, the captured scene data to the visualization server; and sending from the client computer, via the communication network, additional scene data to the visualization server, wherein the additional scene data corresponds to a plurality of views of the characters and scenery at a second resolution, wherein the second resolution is higher than the first resolution, whereby the visualization server may render a visualization using the captured scene data with the additional scene data sent by the client computer and publish the visualization on the client computer, wherein the published visualization comprises a graphical view of the particular displayed game scene at a third resolution, the third resolution is higher than the first resolution.
地址 San Mateo CA US