发明名称 METHOD AND DEVICE FOR MANAGING CHARACTER TEXTURE
摘要 Disclosed are a method and device for managing a character texture. The method comprises: determining a texture type corresponding to any character texture to be stored according to a preset correspondence between texture sizes and texture types, and when it is determined that the number of textures stored under the corresponding texture type is smaller than a corresponding upper limit, storing the character texture to be stored under the corresponding texture type, wherein the upper limit of the number of textures under each texture type is configured according to hardware resources of a device, and the more the hardware resources of the device are, the higher the upper limit of the number of textures under a texture type having a correspondingly larger texture size is. In this scheme, the textures can be classified according to the texture sizes and the textures can be stored according to the texture types, and the more the hardware resources of the device are, the higher the upper limit of the number of textures under a texture type having a correspondingly larger texture size is. Therefore, the textures are prevented from being added or deleted too frequently in the current texture management, and thus the storage space of the device can be reasonably utilized.
申请公布号 WO2015165228(A1) 申请公布日期 2015.11.05
申请号 WO2014CN89672 申请日期 2014.10.28
申请人 AUTONAVI INFORMATION TECHNOLOGY CO., LTD. 发明人 LIN, YANTENG
分类号 G06T15/00 主分类号 G06T15/00
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