发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine including a more novel performance for preventing a player from getting tired.SOLUTION: In execution of a first performance (for example, a ready-to-win inflaming performance), a game machine executes a first suggestive performance (for example, a suggestive performance by a character P), or a second suggestive performance (for example, a suggestive performance by a character Q). However, the first suggestive performance can be easily executed when developing to a second performance (for example, a ready-to-win performance M) having low reliability. The second suggestive performance can be easily executed when developing to a third performance (ready-to-win performance N) having high reliability. When no development is made to the second performance and the third performance, when the first performance is executed, the second suggestive performance is more easily executed than the first suggestive performance.
申请公布号 JP2015186711(A) 申请公布日期 2015.10.29
申请号 JP20150149962 申请日期 2015.07.29
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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