摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game server processing system allowing a player to access a server device on a site to play a game by operating a game terminal device, wherein each player is urged to distribute loads to achieve unforced and voluntary load distribution so that loads can be naturally distributed in a game-like manner during the play. <P>SOLUTION: When the game terminal device 10 accesses the server device via a network 20 to start a game, or when the game terminal device is operated to buy an item while the game is played, a game server control device 50 reads the content in a user data region 65a, and displays data on a set data region 65b corresponding to the number of users for server devices A, B and C (60a, 60b and 60c). The player can determine to which server device the player's game terminal device should be connected by referring to the data. <P>COPYRIGHT: (C)2013,JPO&INPIT</p> |