发明名称 System, method, and computer program product for inputting modified coverage data into a pixel shader
摘要 A system, method, and computer program product are provided for inputting modified coverage data into a pixel shader. In use, coverage data modified by a depth/stencil test is input into a pixel shader. Additionally, one or more actions are performed at the pixel shader, utilizing the modified coverage data.
申请公布号 US9165399(B2) 申请公布日期 2015.10.20
申请号 US201213666878 申请日期 2012.11.01
申请人 NVIDIA Corporation 发明人 Uralsky Yury;Moreton Henry Packard
分类号 G06T15/00;G06T15/40;G06T15/50 主分类号 G06T15/00
代理机构 Zilka-Kotab, PC 代理人 Zilka-Kotab, PC
主权项 1. A method, comprising: receiving coverage data at a depth/stencil test module, wherein the coverage data includes two-dimensional (2D) raster coverage data output by a rasterization module that indicates which subsamples within a multi-sampled pattern are covered by a primitive; modifying the coverage data by the depth/stencil test module to generate modified coverage data, wherein the coverage data is modified by modifying values in the coverage data for any subsamples that fail a depth/stencil test; inputting the modified coverage data into a pixel shader; and performing one or more actions at the pixel shader, utilizing the modified coverage data, wherein the rasterization module, the depth/stencil test module, and the pixel shader are included in a rendering pipeline implemented by a graphics processing unit.
地址 Santa Clara CA US