发明名称 DATABASE-DRIVEN COMPUTER-IMPLEMENTED METHODS AND SPECIFICALLY PROGRAMMED COMPUTER SYSTEMS FOR ANALYSIS AND/OR FEEDBACK TO ACHIEVE/CONTROL RESPONSIBLE GAMING
摘要 In some embodiments, the instant invention provides for a computer-implemented method, including: concurrently receiving, via a computer network, by a specifically programmed game operating system, from each user of the plurality of users, utilizing a specialized graphical user interface generated by user risk evaluation software distributed by the specifically programmed game operating system to a computer device of such user, responses to at least one social responsibility self-awareness test; concurrently analyzing the responses of such user to the at least one social responsibility self-awareness test; concurrently identifying at least one game that such user is playing or is to be played; concurrently analyzing, the at least one game to determine a personalized addictiveness value of the at least one game for such user; concurrently generating at least one personalized game addictiveness alert for such user; concurrently delivering the at least one personalized game addictiveness alert.
申请公布号 US2015287342(A1) 申请公布日期 2015.10.08
申请号 US201514679826 申请日期 2015.04.06
申请人 Dimitriadis Christos;Ziouvelou Polyxeni;Loukeris Ioannis 发明人 Dimitriadis Christos;Ziouvelou Polyxeni;Loukeris Ioannis
分类号 G09B19/22;G09B19/00 主分类号 G09B19/22
代理机构 代理人
主权项 1. A computer-implemented method, comprising: concurrently receiving, via a computer network, by a specifically programmed game operating system, from each user of the plurality of users, utilizing a specialized graphical user interface generated by user risk evaluation software distributed by the specifically programmed game operating system to a computer device of such user, responses to at least one social responsibility self-awareness test; wherein the plurality of users is at least a thousand of users; wherein the at least one social responsibility self-awareness test comprises a plurality of questions related to psychiatric characteristics of a gambling addiction; concurrently analyzing, by the specifically programmed game operating system, for each user of the plurality of users, the responses of such user to the at least one social responsibility self-awareness test to determine a gambling self-awareness score of such user, based, at least in part, on a problem gambling severity index (PGSI); concurrently identifying, by the specifically programmed game operating system, for each user of the plurality of users, at least one game that such user is playing or is to be played; wherein the at least one game is characterized by at least one structural characteristic of a plurality of structural characteristics and at least one situational characteristic of a plurality of situational characteristics; wherein the plurality of the structural characteristics is selected from the group consisting of: event frequency, jackpot, continuity of playing, multiple stake opportunities, variable stake amount, near wins, prizeback percentage, interval of payback, social element, game speed, and any combination thereof; concurrently analyzing, by the specifically programmed game operating system, for each user of the plurality of users, the at least one game to determine a personalized addictiveness value of the at least one game for such user, based, at least in part, on: i) the gambling self-awareness score of such user,ii) the at least one structural characteristic of the at least one game, andiii) the at least one situational characteristic of the at least one game; concurrently generating, by the specifically programmed game operating system, for each user of the plurality of users, at least one personalized game addictiveness alert for such user, based on the personalized addictiveness value of the at least one game for such user; concurrently delivering, via the computer network, by the specifically programmed game operating system, to each user of the plurality of users, utilizing the specialized graphical user interface generated by the user risk evaluation software distributed by the specifically programmed game operating system to the computer device of such user, the at least one personalized game addictiveness alert.
地址 Athens GR