发明名称 |
GRADIENT ADJUSTMENT FOR TEXTURE MAPPING TO NON-ORTHONORMAL GRID |
摘要 |
In a computer graphics processing unit (GPU) having a texture unit, when pixel sample locations are based on a non-orthonormal grid in scene space, the texture unit receives texture space gradient values directly, e.g., from a shader unit or generates them from texture coordinates supplied, e.g., by a shader unit, and then applies a transformation to the gradient values configured to adjust the gradient values to those which would arise from the use of a orthonormal screen space grid. |
申请公布号 |
US2015287232(A1) |
申请公布日期 |
2015.10.08 |
申请号 |
US201414246068 |
申请日期 |
2014.04.05 |
申请人 |
Sony Computer Entertainment America LLC |
发明人 |
Cerny Mark Evan |
分类号 |
G06T15/00;G06T15/80;G06T15/04 |
主分类号 |
G06T15/00 |
代理机构 |
|
代理人 |
|
主权项 |
1. A computer graphics system, comprising:
a graphics processing unit (GPU) having a texture unit;
wherein the texture unit is configured to receive or generate texture space gradient values for one or more primitives based on a non-orthonormal grid of sample points in a screen space and apply a transformation configured to generate corresponding ortho-normal texture space gradient values corrected for the non-orthonormality of the sample points in screen space,wherein the texture unit is configured to apply the transformation to the difference values between texture coordinate values to generate the gradient values. |
地址 |
San Mateo CA US |