发明名称 VARYING EFFECTIVE RESOLUTION BY SCREEN LOCATION BY CHANGING ACTIVE COLOR SAMPLE COUNT WITHIN MULTIPLE RENDER TARGETS
摘要 A graphics processing unit (GPU) is configured to receive metadata specifying an active sample configuration for a particular region of a display device among a plurality of regions of the display device and receive pixel data for one or more pixels in the particular region. The pixel data specifies the same number of color samples for each pixel. For each pixel in the particular region, the GPU invokes a pixel shader only for color samples specified to be active samples by the configuration.
申请公布号 US2015287165(A1) 申请公布日期 2015.10.08
申请号 US201414246061 申请日期 2014.04.05
申请人 SONY COMPUTER ENTERTAINMENT EUROPE LIMITED ;SONY COMPUTER ENTERTAINMENT AMERICA LLC 发明人 Berghoff Tobias
分类号 G06T3/40;G06T17/10;G06T19/20;G06T15/80;G06T15/00 主分类号 G06T3/40
代理机构 代理人
主权项 1. A method for graphics processing with a graphics processing system having a graphics processing unit coupled to a display device, comprising: receiving metadata specifying an active sample configuration for a particular region of a screen of the display device among a plurality of regions of the screen; receiving pixel data for one or more pixels in the particular region, wherein the pixel data specifies the same number of color samples for each pixel; and for each pixel in the particular region, invoking a pixel shader only for color samples specified to be active samples by the active sample configuration.
地址 LONDON GB