发明名称 遊技機
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine which can increase value of abetment performance itself without decreasing presentation power in game progression after the abetment performance is over and by motivating a player to participate in the game in the abetment performance.SOLUTION: A game machine includes: abetment performance which uses a prescribed motif M1 related to whether a lottery result of variable display of a normal symbol becomes win or lose during the variable display; and motif performance which executes prescribed performance including at least motif performance A, motif performance B, and motif performance C by keeping using the motif M1 after an electric tulip opens until variable display of a special symbol related to entry of game balls into the opening electric tulip is over after the variable display of the normal symbol is over and the abetment performance is completed.</p>
申请公布号 JP5791675(B2) 申请公布日期 2015.10.07
申请号 JP20130178356 申请日期 2013.08.29
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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