发明名称 |
GAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM |
摘要 |
PROBLEM TO BE SOLVED: To sustain a user's motivation in a game in which an event progresses in response to a time lapse.SOLUTION: A game system (S) executing a first game in which an event in a game progresses in response to a time lapse, includes play result information acquisition means (313) that acquires play result information associated with unique information of a user playing a first game from play result information storage means (311) that stores play result information including information related to a play time or the number of times of playing the second game of a user associated with the unique information of each user; and situation data update means (114) that updates situation data representing a current situation of the event on the basis of the play result information acquired by the play result information acquisition means (313). |
申请公布号 |
JP2015173931(A) |
申请公布日期 |
2015.10.05 |
申请号 |
JP20140054406 |
申请日期 |
2014.03.18 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO LTD |
发明人 |
OKAMURA NORIAKI |
分类号 |
A63F13/30;A63F13/45;A63F13/46;A63F13/58;A63F13/79 |
主分类号 |
A63F13/30 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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