发明名称 |
Method of Generating Behavior for a Graphics Character and Robotics Devices |
摘要 |
The present invention relates to a method for determining behaviour of an autonomous entity within an environment using a weighted memory of observed objects, including the steps of: processing the weighted memory; generating an image of the environment from the perspective of the entity; recognizing visible objects within the image from a list of object types; storing data about the visible objects within the memory; and processing object data extracted from the memory in accordance with each object's type using an artificial intelligence engine in order to determine behavior for the entity. A system and software for determining behavior of an autonomous entity are also disclosed.
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申请公布号 |
US2009187529(A1) |
申请公布日期 |
2009.07.23 |
申请号 |
US20060884866 |
申请日期 |
2006.02.22 |
申请人 |
REGELOUS STEPHEN JOHN;REGELOUS STEPHEN NOEL |
发明人 |
REGELOUS STEPHEN JOHN;REGELOUS STEPHEN NOEL |
分类号 |
G06N7/00;G06N5/02 |
主分类号 |
G06N7/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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