发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a convenient game machine which considers loss of a time of playing a game by a player's charging tokens and trouble when a shop assistant refills the tokens. SOLUTION: The game machine 1 includes a communication part 170 for receiving data of the number of tokens in accordance with the sum of money charged into a token lending machine 180 by a communication with the token lending machine 180 for providing tokens bought or rented by the player. A main control circuit 71 updates the number of credits stored in a main RAM 33 in accordance with the number of tokens in accordance with the data received by the communication part 170, the number of tokens charged through a token charge port 10, and the number of tokens dispensed by the main control circuit 71. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009077977(A) 申请公布日期 2009.04.16
申请号 JP20070250084 申请日期 2007.09.26
申请人 ARUZE CORP 发明人 ISHII KIYOHITO
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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