INTERACTIVE THREE DIMENSIONAL GAMING DEVICE WITH RECESSED CHAMBERS
摘要
A puzzle or gaming device is provided with a polyhedron housing having a plurality of substantially planar faces, each face includes a plurality of tiles and at least one opening. A plurality of response units are secured separately about each opening such that a top edge defined by the response unit is positioned in the openings and substantially flushed with a surface of the tiles adjacent the opening thereby maintaining a substantially planer face. A processor is provided and includes a pre-programmed gaming content stored on a memory. The process is in communication with light sources and switches, such that the pre-programmed gaming content when activated by the processor randomly activates or deactivates light sources promptly a user to respond by maneuvering the polyhedron housing such that the line of sight of a light source changes wherein the user is able to respond to the pre-programmed gaming content.