发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables a player to have motivation to participate in a game continuously. SOLUTION: When it is in process of retaining a start winning to be a "special symbol big winning", and a class of the present special symbol big winning is a "big winning C" and the class of the next special symbol big winning is a "big winning A", a "definite performance display" is executed in ending performance corresponding to the "big winning C". Thus, since a player is not allowed to easily recognize the present normal symbol time shortening period, the player cannot easily compare the previous normal symbol time shortening period with a new normal symbol time shortening period even if it becomes the next special symbol big winning and a "time shortening period display" is executed in the ending performance. Therefore, the player hardly recognize an impression that the time shortening period is reduced, and it is made possible to prevent the player from feeling dissatisfied. Thus, it enables the player to have motivation to participate in the game continuously. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011092444(A) 申请公布日期 2011.05.12
申请号 JP20090249561 申请日期 2009.10.29
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN
分类号 A63F7/02 主分类号 A63F7/02
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