摘要 |
PROBLEM TO BE SOLVED: To provide a Pachinko game machine that suppresses disadvantage to a player caused by the arrival of a start memory generated at each start port to the upper limit, and can sufficiently exhibit game performance.SOLUTION: When both one start memory and the other start memory are stored, since the respective start memories are alternately and sequentially digested one by one or two by tow, both the start memories can be relatively evenly digested, and thereby, it can be suppressed that the number of non-digestion of the other start memory is increased due to the fact that the other start memory is brought into a digestion standby state by the digestion of one start memory. Accordingly, it can be suppressed that the other start memory becomes invalid due to the arrival of the number of non-digestion of one start memory to an upper limit, and the disadvantage of a player with this can be suppressed. Furthermore, since an interest of the player becomes easy to be oriented to the digestion of both start memories, game performance resulting from the installation of a plurality of start ports can sufficiently be exhibited. |