摘要 |
A computer-implemented method of purchasing real-world items includes the steps of defining a virtual currency with no stable derivative to a government-recognized currency, electronically assigning a quantity of the currency to at least one user account, offering at least one tangible item in a multi-user competitive purchasing process, accepting an offer from a user associated with the user account, the offer being a promise to exchange a quantity of virtual currency for the tangible item, carrying out the multi-user competitive purchasing process, determining a winner of the competitive purchasing process, and assigning ownership of the tangible item to the winner of the competitive purchasing process. |