发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To sustain a player's eagerness for a game even after a performance even in a case where the performance having a relatively high expectation degree for a special game is executed when no special game is executed.SOLUTION: A game machine 100 includes a performance control part 303 and a counter control part 304. The performance control part 303 executes any performance of a plurality of performances having different expectation degrees for a special game during variable display of symbols. When a performance, the expectation degree of which is set to relatively high by the performance control part is executed during the symbol variable display for representing that no special game is to be executed, the counter control part 304 significantly increases a count value compared with a case where a performance, the expectation degree of which is set to relatively low, is executed. In the symbol variable display for representing that the special game is to be executed, when the count value of the counter control part 304 is a prescribed value or more, the performance control part executes a specific performance at a high probability compared with a case where the count value is less than the prescribed value.</p>
申请公布号 JP2015036088(A) 申请公布日期 2015.02.23
申请号 JP20130168934 申请日期 2013.08.15
申请人 KYORAKU SANGYO CO LTD 发明人 EJIRI YOSHIHISA;SAKATA YUKIE;OTANI TAKESHI;YAMAMOTO HIROYUKI;DAICHI HIROAKI
分类号 A63F7/02 主分类号 A63F7/02
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