发明名称 GAME BEHAVIOR BONDS
摘要 Computer-implemented methods and systems for processing of behavior bonds are provided. An example method comprises coding bond rules for a platform or specific application or contest; registering a user with a platform, application or contest to create the necessary user data; calculating which behavior rules the user must abide, based on the user data and Bond rules; receiving, from administrators, leaders, other users, applications or systems, information related to user behavior for any current behavior bonds; updating, based on user actions and reports the then current user behavior bonds status, deducting penalties as necessary; displaying the behavior bonds as necessary and disbursing any forfeited behavior bonds.
申请公布号 US2015265928(A1) 申请公布日期 2015.09.24
申请号 US201414221351 申请日期 2014.03.21
申请人 Sony Computer Entertainment America LLC 发明人 Lerner Edward Adam
分类号 A63F13/792 主分类号 A63F13/792
代理机构 代理人
主权项 1. A computer implemented method for processing behavior bonds, the method comprising the steps of: setting bond rules for one of a platform, specific application, contest or game; registering a user with one of the platform, application, contest or game to create user data; determining which behavior rules the user must follow, based on the user data and bond rules; receiving, from behavior monitoring sources, information related to user behavior for any current behavior bonds; updating, based on user actions and reports, the current user behavior bonds status, deducting penalties as necessary; displaying the behavior bonds remaining; and disbursing any forfeited behavior bonds.
地址 San Mateo CA US