发明名称 System, method, and computer program product for processing graphics data associated with shading
摘要 A system, method, and computer program product are provided for processing graphics data associated with shading. In operation, a first fragment is received. Further, the first fragment is shaded. While the first fragment is being shaded, a second fragment is received and it is determined whether at least one aspect of the second fragment conflicts with the first fragment. If it is determined that the at least one aspect of the second fragment does not conflict with the first fragment, the second fragment is shaded. If it is determined that the at least one aspect of the second fragment conflicts with the first fragment, information associated with the second fragment is stored, a third fragment is received, and the third fragment is shaded, if it is determined that at least one aspect of the third fragment does not conflict with the first fragment.
申请公布号 US9142040(B2) 申请公布日期 2015.09.22
申请号 US201313844035 申请日期 2013.03.15
申请人 NVIDIA Corporation 发明人 Kilgariff Emmett M.;Bergland Tyson;Kirkland Dale L.;Bastos Rui Manuel;Rouet Christian Jean
分类号 G06T11/00;G06T1/20;G06T15/00;G09G5/02 主分类号 G06T11/00
代理机构 Zilka-Kotab, PC 代理人 Zilka-Kotab, PC
主权项 1. A method, comprising: receiving a first fragment; shading the first fragment; and while the first fragment is being shaded: receiving a second fragment,determining whether at least one aspect of the second fragment conflicts with the first fragment,if it is determined that the at least one aspect of the second fragment does not conflict with the first fragment, shading the second fragment,if it is determined that the at least one aspect of the second fragment conflicts with the first fragment: storing information associated with the second fragment,receiving a third fragment, andshading the third fragment, if it is determined that at least one aspect of the third fragment does not conflict with the first fragment, wherein the shading of the third fragment is performed in association with a first warp that is associated with the shading of the first fragment, only if coordinates associated with the third fragment fail to conflict with coordinates associated with the first fragment.
地址 Santa Clara CA US