发明名称 |
ONLINE GAME SERVER ARCHITECTURE USING SHARED RENDERING |
摘要 |
A server arrangement for controlling a video game viewable by game participants at a plurality of respective terminals. The server arrangement has a game engine to output graphical scenes collectively representing a virtual world with game characters, each graphical scene describing a portion of the virtual world. The server arrangement also has a shared-rendering engine for associating game participants with respective graphical scenes and for performing a shared-rendering operation on the graphical scenes to generate respective moving-image data streams, the shared-rendering operation being common for the game participants that are associated by the shared-rendering engine with the same graphical scene. |
申请公布号 |
US2015258438(A1) |
申请公布日期 |
2015.09.17 |
申请号 |
US201414353949 |
申请日期 |
2014.01.09 |
申请人 |
SQUARE ENIX HOLDINGS CO., LTD. |
发明人 |
Tait Alex;Iwasaki Tetsuji;Kamiyama Mitsuru |
分类号 |
A63F13/355;H04L29/06 |
主分类号 |
A63F13/355 |
代理机构 |
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代理人 |
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主权项 |
1. A server arrangement for controlling a video game viewable by game participants at a plurality of respective terminals in communication with the server arrangement, the server arrangement comprising:
(a) a game engine to generate source graphics data conveying a plurality of graphical scenes, the graphical scenes collectively representing a virtual world with game characters, each graphical scene describing at least a portion of the virtual world; (b) a shared-rendering engine for:
(i) associating game participants with respective graphical scenes;(ii) performing a shared-rendering operation on a first graphical scene to generate a moving-image data stream, the shared-rendering operation being common for game participants that are associated by the shared-rendering engine with the first graphical scene; (c) an output for transmitting the moving-image data stream to the game terminals of the game participants associated with the first graphical scene. |
地址 |
Tokyo JP |