发明名称 ONLINE GAME SERVER ARCHITECTURE USING SHARED RENDERING
摘要 A server arrangement for controlling a video game viewable by game participants at a plurality of respective terminals. The server arrangement has a game engine to output graphical scenes collectively representing a virtual world with game characters, each graphical scene describing a portion of the virtual world. The server arrangement also has a shared-rendering engine for associating game participants with respective graphical scenes and for performing a shared-rendering operation on the graphical scenes to generate respective moving-image data streams, the shared-rendering operation being common for the game participants that are associated by the shared-rendering engine with the same graphical scene.
申请公布号 US2015258438(A1) 申请公布日期 2015.09.17
申请号 US201414353949 申请日期 2014.01.09
申请人 SQUARE ENIX HOLDINGS CO., LTD. 发明人 Tait Alex;Iwasaki Tetsuji;Kamiyama Mitsuru
分类号 A63F13/355;H04L29/06 主分类号 A63F13/355
代理机构 代理人
主权项 1. A server arrangement for controlling a video game viewable by game participants at a plurality of respective terminals in communication with the server arrangement, the server arrangement comprising: (a) a game engine to generate source graphics data conveying a plurality of graphical scenes, the graphical scenes collectively representing a virtual world with game characters, each graphical scene describing at least a portion of the virtual world; (b) a shared-rendering engine for: (i) associating game participants with respective graphical scenes;(ii) performing a shared-rendering operation on a first graphical scene to generate a moving-image data stream, the shared-rendering operation being common for game participants that are associated by the shared-rendering engine with the first graphical scene; (c) an output for transmitting the moving-image data stream to the game terminals of the game participants associated with the first graphical scene.
地址 Tokyo JP