发明名称 |
SYSTEMS AND METHODS FOR ADMINISTERING A PREDICTION GAME |
摘要 |
In a prediction game, the potential value of a participant's prediction depends on the time when the prediction is submitted. The prediction may pertain to the outcome of a competition in a bracket-style tournament (e.g., the NCAA Division I Men's Basketball Championship, or “March Madness”). |
申请公布号 |
US2015258443(A1) |
申请公布日期 |
2015.09.17 |
申请号 |
US201514657631 |
申请日期 |
2015.03.13 |
申请人 |
Hubstar, Inc. |
发明人 |
McAuley Thomas A.;Kimura Darren M.;Yenter Benjamin;Nako Jason R.;Brenner Mark |
分类号 |
A63F13/537;A63F13/828;A63F13/46 |
主分类号 |
A63F13/537 |
代理机构 |
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代理人 |
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主权项 |
1. A game administration method, comprising:
presenting a user interface (UI) to a participant in a prediction game, wherein the UI includes interface components for selecting competitors in a tournament as predicted winners of competitions included in the tournament; receiving, via a first of the interface components, data indicating a selection by the participant of a first of the competitors as a predicted winner of a first of the competitions; determining a score of the participant based, at least in part, on a time at which the participant selected the first competitor as the predicted winner of the first competition; andpresenting the score via the user interface. |
地址 |
Hingham MA US |