发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can favorably cope with a fraudulent act.SOLUTION: When a lapse time, for example 30 seconds, after the last ball is shot passes, the number of balls stored in a supply passage is checked. As a result, when it is determined that enough time passes after a ball is shot by a ball shooting unit, rolls downward in a front face region of a game board, and returns to the supply passage, the number of balls stored in the supply passage is checked. This makes it possible to accurately determine a trouble or a fraudulent act which occurs during a game.
申请公布号 JP2015164580(A) 申请公布日期 2015.09.17
申请号 JP20150103290 申请日期 2015.05.21
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN
分类号 A63F7/02 主分类号 A63F7/02
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