发明名称 SYSTEMS AND METHODS FOR STREAMING GRAPHICS ACROSS A NETWORK
摘要 A method for streaming graphics, that includes determining, with a first process, the location of a back buffer of a second process, wherein the back buffer stores rendered graphics of the second process, and wherein the first and second processes run on a server. The method further includes copying at least a portion of the rendered graphics from the back buffer, thereby generating a rendered graphics copy and applying the rendered graphics copy to a flat two-dimensional (2D) object, thereby generating a textured object. The method further includes encoding the textured object into a video stream compatible with being transmitted over a network, and transmitting the video stream from the server to a client device via a network.
申请公布号 US2015262386(A1) 申请公布日期 2015.09.17
申请号 US201514656924 申请日期 2015.03.13
申请人 LEAP Computing, Inc. 发明人 Nataros Frank Joshua Alexander
分类号 G06T11/00;G06T11/40;G06T1/60;G06T15/04;G06T15/00 主分类号 G06T11/00
代理机构 代理人
主权项 1. A method for streaming graphics, comprising: determining, with a first process, the location of a back buffer of a second process, wherein said back buffer stores rendered graphics of said second process, and wherein said first and second processes run on a server; copying at least a portion of said rendered graphics from said back buffer, thereby generating a rendered graphics copy; applying said rendered graphics copy to a flat two-dimensional (2D) object, thereby generating a textured object; encoding said textured object into a video stream compatible with being transmitted over a network; and transmitting said video stream from said server to a client device via a network.
地址 Austin TX US