发明名称 Player matching in a game system
摘要 Technologies are generally described for a player matching scheme for a game system. In some examples, a player matching system may include an access pattern analysis unit configured to analyze access patterns of a plurality of players of a game provided by a game server, and a player recommendation unit configured to recommend to one player of the plurality of players at least some others of the plurality of players with whom the one player can compatibly play the game, based at least in part on the analyzed access patterns.
申请公布号 US9132350(B2) 申请公布日期 2015.09.15
申请号 US201213697243 申请日期 2012.02.14
申请人 EMPIRE TECHNOLOGY DEVELOPMENT LLC 发明人 Kim Seungil;Ko Youngil
分类号 G06F17/00;A63F13/30 主分类号 G06F17/00
代理机构 Brundidge & Stanger, P.C. 代理人 Brundidge & Stanger, P.C.
主权项 1. A player matching system comprising: an access pattern analysis unit configured to: analyze access patterns of a plurality of players of a game provided by at least one game server,divide one day into a predetermined number of time slots, anddetermine whether each of the plurality of players accesses the at least one game server for respective time slots; and a player recommendation unit configured to recommend to one player of the plurality of players at least some others of the plurality of players with whom the one player can compatibly play the game, based at least in part on the analyzed access patterns, and in order of similarity between the analyzed access pattern of the one player and the analyzed access pattern of each of the others of the plurality of players.
地址 Wilmington DE US