发明名称 PHYSICAL 3D RENDERER
摘要 The physical 3D renderer described herein renders one or more captured depth images as a physical 3D rendering. The physical 3D renderer can render physical 3D surfaces and structures in real time. In one embodiment the 3D renderer creates a physical three dimensional (3D) topological surface from captured images. To this end, a depth image of a surface or structure to be replicated is received (for example from a depth camera or depth sensor). Depth information is determined at a dense distribution of points corresponding to points in the depth image. In one embodiment the depth information corresponding to the depth image is fed to actuators on sliding shafts in an array. Each sliding shaft is adjusted to the depth in the depth image to create a physical 3D topological surface like the surface or structure to be replicated.
申请公布号 US2015254898(A1) 申请公布日期 2015.09.10
申请号 US201414200950 申请日期 2014.03.07
申请人 Microsoft Corporation 发明人 Therien Patrick;Sinclair Michael
分类号 G06T17/05 主分类号 G06T17/05
代理机构 代理人
主权项 1. A computer-implemented process for creating a physical three dimensional (3D) topological surface from one or more images, comprising: receiving a depth image of a surface to be replicated; determining depth information at a dense distribution of points corresponding to points in the depth image; feeding the depth information to actuators on sliding shafts in an array so that each sliding shaft is adjusted to the depth in the depth image to create the physical 3D topological surface.
地址 Redmond WA US