发明名称 |
RECORDING COMPANION |
摘要 |
Active gameplay of a video game on a computer gaming device is overseen by a platform-level in-game recording companion that executes separately from any of a plurality of different video games. During active gameplay of the video game, the active gameplay is continuously and automatically buffered to a temporary storage buffer. During active gameplay the computer gaming device receives a command to save a segment of the active gameplay for subsequent viewing. Without interrupting the active gameplay, the segment of the active gameplay is saved from the temporary storage buffer to a library of the platform-level in-game recording companion. |
申请公布号 |
US2015251093(A1) |
申请公布日期 |
2015.09.10 |
申请号 |
US201514606871 |
申请日期 |
2015.01.27 |
申请人 |
Microsoft Technology Licensing, LLC |
发明人 |
Trombetta Steven;Pinto Edmund Samuel Victor;Manion Todd Ryun;Goossen James Andrew |
分类号 |
A63F13/49;A63F13/86 |
主分类号 |
A63F13/49 |
代理机构 |
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代理人 |
|
主权项 |
1. A digital video recording method for video games, the method comprising:
on a computer gaming device configured to play a plurality of different video games, overseeing active gameplay of a video game of the plurality of different video games with a platform-level in-game recording companion that executes separately from any of the plurality of different video games; during active gameplay of the video game, continuously and automatically buffering the active gameplay to a temporary storage buffer of the computer gaming device; during active gameplay of the video game, receiving a command to save a segment of the active gameplay for subsequent viewing; and without interrupting active gameplay of the video game, saving the segment of the active gameplay from the temporary storage buffer to a library of the platform-level in-game recording companion. |
地址 |
Redmond WA US |