发明名称 Adding latency to improve perceived performance
摘要 Techniques described herein provide a system and methods for adding latency to improve the perceived performance of computing devices. For instance, the techniques may calculate transaction latencies for a given session based on the time between sending requests for content and receiving the requested content. The calculated latencies may be aggregated or averaged in such a way that a specific latency may be selected for improving the perceived performance. A client device may then render subsequent content based on the selected latency or a server may serve subsequent content based on the selected latency. This artificial addition of latency may enhance the user experience by creating a more consistent environment.
申请公布号 US9131025(B1) 申请公布日期 2015.09.08
申请号 US201314099819 申请日期 2013.12.06
申请人 Amazon Technologies, Inc. 发明人 Evans Ethan Z.;Jenks Jason;Overton Adam J.
分类号 G06F15/16;H04L29/06 主分类号 G06F15/16
代理机构 Knobbe, Martens, Olson & Bear, LLP 代理人 Knobbe, Martens, Olson & Bear, LLP
主权项 1. A computer-implemented method comprising: under control of one or more computer systems configured with executable instructions, sending an instruction to a server hosting a computer game;receiving, from the server responding to the instruction, content representing the computer game;calculating a latency based at least in part on an amount of time between the sending of the instruction to the server and the receipt of the content from the server;storing the calculated latency in a pool of calculated latencies;determining a game latency based at least in part on the pool of calculated latencies; andinjecting the game latency into a transaction associated with rendering of the content received from the server.
地址 Seattle WA US