摘要 |
PROBLEM TO BE SOLVED: To provide a game system capable of reflecting a player's game tendency in an item to be granted and reducing a processing burden on a server. ! SOLUTION: A server manages a play history of a game according to an operation input by a player, determines which of first lottery and second lottery is to be executed based on the play history, and when it is determined that the second lottery is to be executed, determines an item to be granted to the player by lottery out of a plurality of items set in an item list beforehand. When it is determined that the first lottery is to be executed, a terminal determines an item list which is a list of a plurality of items which are objects of the lottery on the basis of the play history, and determines an item to be granted to the player by lottery out of the plurality of items included in the item list determined by an item list determination part. The server executes processing for granting the item determined by the first lottery or the second lo |