发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance interest in a game by devising a presentation for notifying reliability information. ! SOLUTION: In freeze 1, a first reliability presentation is executed (S3001: YES, S3002). In freeze 2, a second reliability presentation is executed (S3003: YES, S3004). In freeze 3, a third reliability presentation is executed (S3005: YES, S3006). In freeze 4, a fourth reliability presentation is executed (S3005: NO, S3007). In this way, a "a series of reliability presentations" that is a series of presentation patterns that begins from an appearance of a friendly character to reliability information notifications by using reels are repeated for prescribed times, that is for 4 times, 8 times, 12 times, and 17 times respectively. Looking at the fourth reliability presentation, reliability information notified at the 17th times is greater than the reliability information notified at the 4th times, 8th times, and 12th times. ! COPYRIGHT: (C)2015,JPO&INPIT
申请公布号 JP2015157024(A) 申请公布日期 2015.09.03
申请号 JP20140034284 申请日期 2014.02.25
申请人 KYORAKU SANGYO CO LTD 发明人 MOMOSE TOMOYA ; KIKUCHI TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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