摘要 |
A method for identifying a client′s request signal at game based on web according to an embodiment of the present invention includes a step of allowing a client to transmit a start signal of a game mission to a server; a submission finishing step of allowing the client to transmit finishing times and obtaining values of each of sub-missions of the game mission to the server and to transmit an intrinsic key corresponding to the completion of the sub-mission to the client based on the finishing times and obtaining values; and a game mission finishing step of allowing the client to transmit a retransmission intrinsic key and correction request information corresponding to the completion of the sub-mission to the server, and allowing the server to approve the completion of the game mission of the client based on the retransmission intrinsic key and the completion information of the sub-mission. Thereby, it can be prevented that the client obtains a grade and an item by an abnormal method. |