发明名称 SYSTEMS AND METHODS OF MANAGING GAME OBJECTS USING MULTIPLE INPUTS
摘要 A system, machine-readable storage medium storing at least one program, and a computer-implemented method for managing game objects using multiple inputs is provided. A first input associated with a first game object is received at a first starting location. A first move mode is initiated in response to the first input. A second input associated with a second game object is received at a second starting location. A second move mode is initiated in response the second input. A first move input indicating a first move of the first game object to a first new location is received while the second game object is in the second move mode. The first game object moves to the first new location while the second game object is in the second move mode.
申请公布号 US2015231501(A1) 申请公布日期 2015.08.20
申请号 US201514626102 申请日期 2015.02.19
申请人 Zynga Inc. 发明人 Antimary Christopher Ryan;Caswell-Mackey Magnolia
分类号 A63F13/55 主分类号 A63F13/55
代理机构 代理人
主权项 1. A computer-implemented method, comprising: receiving a first input associated with a first game object at a first starting location; initiating a first move mode in response to receiving the first input, the first move mode allowing the first game object to be moved; receiving a second input associated with a second game object at a second starting location; initiating a second move mode in response to receiving the second input, the second move mode allowing the second game object to be moved; receiving a first move input indicating a first move of the first game object from the first starting location to a first new location while the second game object is in the second move mode; and moving the first game object from the first starting location to the first new location in accordance with the first move input including moving the first game object while the second game object is in the second move mode.
地址 San Francisco CA US
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