摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of increasing a period of one time for dynamic display of identification information while enhancing interest in a game without causing a player to get tired.SOLUTION: When false variation performed during one variation display is executed for five times (in the case of "five" false variation times), a "role" where it is determined that a special ready-to-win results and a jackpot results, and a "role" where it is determined that a ready-to-win does not result and complete losing results are at least granted. Where the number of false variation times is five, it is configured that a degree of expectation toward a jackpot is the highest when the ready-to-win is satisfied. Thus, a player can increase a degree of expectation toward satisfaction of a ready-to-win and a jackpot by repetition of false variation in a process reaching complete losing even if the complete losing results through five pseudo variations. Thus, interest in a game is enhanced without causing the player to get tired, and false continuation is allowed to occur frequently, thus increasing average variation period for one time. |